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[personal profile] electricdynamo
OOC INFORMATION
Name: Sparky or Allotrios
Contact: [plurk.com profile] allotrios, de.allotrios@gmail.com
Are You Over 18?: Yes
Other Characters: None

CHARACTER INFORMATION
Character Name: Alexis Marie Pierce, "Livewire"
Age: Somewhere in her late 20s or early 30s. It's not something she could tell you.
World Information:
Alexis comes from a world largely governed by cartoon physics. The structure of this world and its societies generally mimics our own, but the degree to which its features are recognizable is often exaggerated: while ordinary scientists exist and make up the majority of the scientific community, a handful of mad geniuses may also emerge. While scholarly pursuits such as archaeological expeditions can be undertaken by and large without incident, the occasional cataclysmic curse may occasionally threaten all of humanity. Most importantly, while petty crime exists, grand, flashy (often ridiculous) gestures of supercrime also exist, and likewise, grand, flashy (often ridiculous) supercriminals and the heros who oppose them. One of the notable things about the feel of this world is that, while there are heroes and villains, they don't all eat, sleep, and shower in their costumes. Among the villains are plenty of regular people with regular problems. Heroes, on the other hand, are largely shallow caricatures of cheesy false grandeur and self-importance, with only a few of them showing any relatable qualities. Alexis herself inhabits a major metropolitan area, much like New York City or Chicago, and unlike a typical Disney Afternoon setting, her world isn't limited by MPAA rating standards.


Character Information:
If you ask Alexis about her past, she'll first wonder who it is you're talking to, and second, be unable to give an answer. She lives primarily in the Now, but as a child, she was a shrewd little opportunist, a tom-boy, and something of an anti-hero, frequently getting into fights and occasionally rescuing the odd nerd from their locker. This wasn't so much to defend them as it was to maintain her reputation and territory. And sometimes to defend them just a little, but don't tell anyone. She became disillusioned with it anyway, when one too many rescued underdogs showed her zero gratitude, and instead refused to even name their attackers to the principle, earning them - and her - what she considered underserved detention.

During her teen years, she developed a novel wasting condition that had only been documented a handful of times, and for which there were only suggested treatments. She was put on a regimen of immunoenhancing supplements, specifically colloidal silver. Around the same time, an international medical equipment developer opened up human testing for a new piece of imaging technology using electromagnetic induction, which they claimed would revolutionize current imaging technologies.

Alexis was among the first treatment groups. The machine experienced what appeared to be a harmless malfunction; whether because of the buildup of colloidal silver in her body or not remains unknown. She emerged with a severe case of argyria, malaise, and flu-like aches and pains, but without other obvious symptoms. Soon afterward, her otherwise chronic illness appeared to begin slowly resolving itself, and alongside this, her powers began to manifest. Small and easily dismissed at first, like accidentally shocking someone if she touched them or a piece of metal they were touching. Shorting out small electronics. Lights getting brighter or dimmer when she passed them. It became impossible to ignore when it escalated to physical expressions, like little sparks appearing around her fingers, very unpleasant bathing experiences, and accidentally causing brief episodes of disorientation or nausea in those around her. It wasn't long before they became dangerous, and she had to take countermeasures like wearing insulating gloves and boots at all times; occasionally, these measures failed in the presence of heightened emotions or too much ambient electricity.

One afternoon, while putting up outdoor lights, it resulted in her father's death. The incident was recorded as cardiac arrest, and at her mother's instruction, Alexis stayed quiet. The grief and overwhelming guilt from this accident, along with the depression and emotional distance that consumed her mother, drove Alexis to eventually run away from home. Later in her life, the remnants of this guilt would translate into a pervasive need for control.

Through trial and error, she gradually learned how to use and control her power, and over time, her memory became worse. Her powers grew, her inhibitions waned, and she became more violent and impulsive. Petty crime to survive became major crime for fun. Stealth turned into loud, attention seeking destruction. Stealing food and money was soon joined by stealing technology and raw materials, and she began terrorizing, killing, burning, and stealing indiscriminately, finally earning herself the moniker “Livewire.”

Her activities eventually caught the attention of someone bigger, badder, and more organized on the other side of the country. A cunning and manipulative leader, he planted informants, watched her movements and methods, and arranged for her capture and incarceration. Once she was cornered, powered down, and under the limited security of a police transport van, she was kidnapped to be forcibly inducted into his crime syndicate, the Federation of Evil (FOE).

She resented being displaced and hated being part of a larger organization, but it did come with perks, like regular funding, clean, well equipped lab space, and semi-regular barbecues. They were picky about recruitment, and assigned senior-junior partnerships (which she hated even more). After keeping an eye on one hopeful young applicant, she requested him as her partner because he looked like he would be easy to push around. He was. But despite his inherent nerdy awkwardness, he was also far more cunning and underhanded than she was, and he often undermined her and manipulated circumstances to his advantage (sometimes at her expense). The two foiled each other well: she was loud and confident and forceful, and he was quiet and awkward and devious.

While working for the FOE, she leased an old apartment building under a false name and, with a few dollars skimmed off of heist reports here and there, began excavating a vast space beneath it to build herself an impressive lab/manufactory/tiki bar that she called the Sub Sub. This secret was so precious to her that it took years of partnership, love, hate, rivalry, trust, treachery, and inexplicable attachment for her to even consider allowing her partner access to it. Even then, it was only out of necessity to give them the extra resources needed to help them realize their plot to topple the FOE. (They were only partially successful.)

Other events in her life include getting trapped in a survival training video game, switched with an opposite version of herself from another timeline, interrogated for a month by the Council of Champions, turned into an anthropomorphic rat, helping her partner plant mind-control nanites in the city's water supply, hijacking the Super Bowl, breaking into multiple government facilities, banging Nikola Tesla, trying to get her partner to bang Nikola Tesla, posing as a pre-Columbian goddess and consequently altering the future, having her own personal timeline disrupted to the point where Livewire never existed and Alexis was just a moody waitress, and drunkenly hacking into the state's government webpage to vandalize it with such MySpace relics as scrolling marquees in Comic Sans, embedded pop music, a sparkle-trailing cursor, and the words "Fart Museum.”


Personality:
As a supervillainess who wields power over electricity, Livewire is destructive, dangerous, and unpredictable. The possession of this power and its effects on her are largely responsible for shaping who she is, from her insecure dependence on it to her overconfidence and lack of inhibitions. It is also responsible for keeping her healthy. (That is, it keeps her from getting sick or pregnant, and has permenantly resolved her childhood wasting condition.)

She exploits her gifts toward hedonism, preferring the spoils of crime (comfort, luxury, adrenaline thrill, reputation, territory, technology) over the responsibility involved in actually having economic or political power, and likely wouldn’t have the attention span or patience for it, anyway. In this same vein, Alexis is very kingdom oriented, be that kingdom her city, her reputation, her lab, even her partner. Whatever it is, it is her kingdom, and she loves, guards, and rules it. She takes the castle doctrine with her everywhere she goes and anything can become her territory. She takes what she wants, and it can absolutely be out of sheer spite rather than greed or desire.

Her enjoyment of destruction and havoc and loudly fucking things up can mostly be blamed on her hedonistic sense of self-indulgence, partly on an assertion of dominance, and a little bit on a need to be a showman. She isn't necessarily obsessed with being in the spotlight, in the newspaper, or on America's Most Wanted, but if she is, she wants to be center stage, on the cover, and at the top. While this is absolutely to make an impression, it’s just as much about her own enjoyment and sense of accomplishment. What it is not about is ideals, symbolism, change, or the greater good. Her motives are unambiguous: While she’s very selfish and has her own best interests at heart, she doesn't have any self-righteous delusions about her actions. There is no over-inflated sense of importance, she has no message to spread, and no utopia to build. Nothing against it, of course, but she finds villains with a mission boring and predictable, and if they tread into the realm of self-aggrandizing narcissism, she’s easily disgusted by it. In fact, the closest she may ever come to a Motive Rant or Freudian Excuse is simply to be angered by hypocrisy or narcissism.

Which is funny coming from someone who's pretty hypocritical, herself. Alexis is given to using nicknames, often calling people by four or five different names in a single conversation even if she knows their real name, but she does not like nicknames being used on her. (This is because her use of nicknames is a power move.) She also isn't very good at considering the feelings of others, even if she cares very much about them. Alexis isn't incapable of empathy or even selflessness, but feelings outside of her own usually have to be spelled out for her in order for her to understand, relate, or empathize with them, and she often expects more emotional intelligence from others than she offers in return.

She flips almost schizophrenically between being violent and impulsive and being focused and logical, though violent and impulsive is decidedly her dominant characteristic. Because of this, she’s typically more of a steamroller than a strategist. This doesn’t mean she’s just a big dumb bruiser, though. Her impulse control may look like it’s next to non-existent - and in the heat of battle or crisis, it usually is - but she likes to have complete control over her immediate surroundings and especially herself, obsessively monitoring every little spark she expends, even if she expends it freely. No one controls her but her, and her biggest fear is being at the whim of others.

When she’s not out to ruin everyone’s day, she’s calmest and most logical when working on a personal project or if she’s been presented with a fragile opportunity or a problem that needs solving. Sometimes, her incisive bluntness can be enlightening, since she has a knack for cutting through muddled details to the meat of a problem. She’s also retained her ability to quickly assess situations and people and make opportunistic decisions, but this hinges on there not being too much going on all at once, because she is not good at multitasking.

Unlike many heros and villains, her demeanor doesn't change based on whether or not she's in costume and there is no obvious line between Livewire and Alexis. (But there could be, if given enough time to develop Feelings.) Rather, her confidence and brashness often correlate directly with whether or not she's in possession of her powers. If she's caught without them, her intense mistrust of others coupled with the vulnerability of being powerless causes her to be more careful to avoid physical conflicts. (Being that she isn’t about to win any arm wrestling contests.) In this state, she's less likely to start a fight (on purpose) and more likely to seek out allies. If she's already in the fire, however, and it isn't worth strategising, placating, bluffing, or begging, she'll revert back to being sarcastic, loud-mouthed, and hateful.

She historically did not work well with others nor did she enjoy being part of a team. Being part of a team means taking others' actions and opinions into consideration, and that gets in the way of doing whatever she feels like. Worse, it usually means there's someone to take orders from, and that really gets in the way of doing whatever she feels like. And that’s on top of the inherent necessity of trusting your team or partner, which, considering she barely even trusts herself, is a far-fetched expectation to have of a bunch of self-identified villains. Her induction into the FOE, however, resulted in cautious and resentful cooperation while she took advantage of advanced lab space, quietly skimmed off the top, and sneaked around installing cameras in the men's bathroom under the guise of repairing the duct work. All that said, she can work with others if she needs to, and will even choose to do so if she's grown fond enough of someone or it presents an opportunity that she can take advantage of.

5-10 Key Character Traits:
Violent
Impulsive
Leery
Logical
Autocratic
Insecure
Nefarious
Overconfident
Uncouth
Self-indulgent

Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, EITHER, or opt for 100% RANDOMIZATION?
Preferably FITS, but whatever the mods think will be the most fun and challenging.
Opt-Outs: please no giant spider

Roleplay Sample:

Jan/Feb Ryslig TDM threads with Darkwing Duck (via Network posts) and Gosalyn Mallard (third person prose).



Alexis sipped moodily at her grape juice. She wasn’t in costume, and it seemed like she was the only one not in costume. It was fine. She didn't care much one way or the other about how someone spotting Livewire sucking on a children's juice box would affect her reputation. It was, however, the second time she’d shown up inappropriately dressed for an F.O.E. event, the last time being a Halloween party where she was the only one in a costume. Whether it was because she didn’t get the memo, threw it away without reading it, or read it and promptly forgot about it was anyone’s guess.

“Hey, Day-Glo!”

That was Fringe. He smelled like patchouli and arm pits. Alexis balled up her fists and turned toward him with an insincere smile and a warning sing-song, “I toldja not to call me that.”

”Chill out, babe, it’s just a pet name.”

The juice box, now crunched into a hard little ball, hit him smack in the face.

”Man, your vibe is way too harsh right now.”

Before she could say his BO was way too harsh right now, an arm looped around hers and steered her away. And before she could bristle at being manhandled, she heard Viper’s warm, rich voice in her ear, “Livey wire! You are looking so striking, very confident and comfortable. Love the orange.”

A plate already made up with pulled barbecue, coleslaw, and some devilled eggs was pushed into her hands and Alexis let her shoulders drop in temporary resignation.

“Vi.”

”This is a fun day! No business, yes?”

“Who said that was business?”

”Yes, I know, you are very…enthusiastic. It’s a good thing! But you work so hard for us already, just relax and eat, hm?”

Alexis maintained wide, pointed eye contact while she crammed a whole devilled egg in her mouth and chewed it messily before swallowing and wiping her mouth on her sleeve. If she meant to offend, it didn’t work because Viper smiled as if charmed. “Perfect, see? Delicious. Now come, come, there is someone I want you to meet.”

“Vi, c’mon. I only came for the booze and all there is, is shitty three ounce boxes of grape juice.”

”I know, my baby, I know, there will be drinks later, at the party.”

“This is a party.”

”Oh no, tonight, at the post-induction celebration! We have a new member, isn’t it exciting?”

Alexis would have taken a big gulp of Everclear or possibly battery acid right about then if she’d had any. Instead, she just grumbled and averted her eyes. “Yeah, exciting.”

“You’re going to love it, lots of flashing lights and loud music and alcohol. And our new member is hosting! Come and meet him!”

Oh God. Alexis did not want to come and meet him, especially since she was just in jeans, a white t-shirt, and her orange jacket, and not her imposing and recognizable costume. Fine. Whatever. She was in the F.O.E. and had a boss now and had to do stupid shit like network. She could make this work. Instead of meeting the new guy as one of the crowd, Alexis allowed herself to be led over to a small group of men chatting while dressed in her street clothes. Unconcerned with convention. Too confident and comfortable, as Viper put it, to feel the need to strike an impressive first impression, which in itself, may strike exactly the right impression.

“Livey Wire, I would like you to meet Wesley Campbell. Doctor Dreadful.”

Alexis didn’t offer a hand or a smile. Just an objectifying elevator glance. “Welcome to the club, Goggles. How d'ya like the Kool Aid?”

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Livewire

February 2021

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